Hi! I am QiAn. I enjoy making 3D characters that are filled with personality
Charcter Artist on unannouced MMO
• Modeled, sculpted, retopologized, Uvs, textured, and integrated full 3D characters outfit utilizing a mix & match cosmetics system
• Created visually appealing textures, bringing characters to life with vibrant colors with
PBR stylized materials
• Managed assets to ensure seamless intergration of character models, such as scale,
texture precision, rigging accuracy, and performance reuirements.
• Contributed to the external vendor by offering clear and actionable feedback, ensuring
high and consistent quality in all character-related models
• Adapted to new tools and techniques quickly, finding innovative solutions to improve
3D Generalist on Casino Games
• Designed and modeled various 3D assets, including hard surface props and organic characters.
• Collaborate closely with diverse teams consisting of artists, designers, and programmer to ensure my work fit the overal aesthetic and artistic vision of the project.
• Give and Received constructive feedback on assets from peers and art lead to improve the quality of the project.